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Burke is the family-loving, yet furiously ill-tempered leader of the Irish mob in New Bordeaux. Antagonist Sal Marcano is a weary mob boss looking to go legit for the sake of his hotheaded son. Mafia III's supporting cast is also rock-solid, and the characters spice up Clay's story with their personalities and backstories. The scene transitions and time skips are jarring at first, but I quickly found myself enjoying Mafia III's documentary-style presentation. Other interviews are more impersonal, like the ongoing hearing with Clay's CIA associate Donovan, or the ramblings of FBI agent Maguire, who hunts Clay. Father James, Clay's friend and religious foil, has some of the best interviews and dialogue in the game. Some documentary footage involves people who were directly or indirectly affected by Clay's revenge, and these narratives give the story a personal and humanizing element. This gives Mafia III a uniquely historical and credible element that immediately sets it apart from other open-world games. It incorporates events from Lincoln Clay's perspective in the 1960s, as well as documentary-style interviews that take place several years later. Mafia III uses a nonlinear narrative to tell its story. At the same time, because Mafia III focuses on Clay's revenge, it departs from the iconic family politics that mafia-themed stories tend to focus on, which may turn off some fans. Seeing the mafia depicted from the viewpoint of an outsider made the story more relatable, which is no doubt why Hangar 13 chose Lincoln Clay as a protagonist this time around. It's an interesting twist, and one that I enjoyed more than I expected I would. Lincoln Clay is not an Italian mafioso, but a member of the Black Mob in New Bordeaux who has been betrayed by the mafia family that runs the city. Mafia III deviates from earlier titles by telling the story of a man from outside the Italian mob. The gameplay is a vehicle for the story, and while developer Hangar 13 delivers satisfactory third-person action and stealth mechanics, the repetitive mission structure kneecaps the fun the longer you play. But behind its grandiose façade and large-scale city, Mafia III ($59.99) is a disappointingly shallow game, with a focus on storytelling and not much else.
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It tells a tale of mobsters and revenge, features solid gameplay mechanics, and sets it all within the racially charged American South during the late 1960s. Mafia III has all the makings of a big-budget open-world PC game.
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